![]() ![]() You start the game of Terraforming Mars by picking a corporation (12 corporations are included in the base game) and your starting project cards, both from a number of pre-drawn options. Maybe a revised ultimate edition including all the expansions will come in the future? One can dream … Or DIY …įrankly, the components could use an overhaul and would bring the appeal of the game to the top level. There are third-party solutions on the market though. Or even slide-less mats like in Tapestry. Game over.ĭouble-thick mats with slots would be perfect for this (like Scythe). God forbid, someone accidentally bumps it. Player mats are just cardboard and placing marking cubes is imprecise. It gets the job done, but it’s nothing to write home about.īut I can’t help to think that there is so much lost potential in this area. The quality of the components is merely OK. The game begins with Mars an empty canvas. To add to the immersion, cards are equipped with relevant imagery, although the images are from all over the place and lack a consistent style. They might not be possible just yet, but you can imagine that with future technology they will be. They are believable science fiction, derived from real science. The main contributors to the atmosphere are unique project cards, which are based on futuristic events. ![]() While it is a pure eurogame, you strongly feel as if you’re really on a rock far away from home, facing all sorts of environmental dangers, while trying to complete projects to make that rock your home. The theme is one of the strongest points of Terraforming Mars. You play as one such corporation and compete with others for victory points, rewarded for your contribution to terraforming and other infrastructural and scientific advancements. The surface must be filled with oceans, forests, and cities.Įven though the project is sponsored by the World Government, different corporations see Mars as a great opportunity to profit and expand. Oxygen levels and temperature have to be increased. But in order to make Mars habitable, it has to be made more suitable for life – terraformed. While today we’re planning on going back to the Moon and only dreaming of traveling to Mars, in the 25th century, space travel and colonizing Mars have become a norm. Less than an hour for solo play.Ĭomplexity: medium/high The Red planet welcomes you Playing time: 2 hours, but it depends on the player count. Players: 1-4, best experienced at 3 and in solo mode. Is it rightly one of the best or is it overrated? Near the end, I also take a look at expansions and the digital edition.Īnd at the very end, I give my verdict. This article consists of raw facts, an overview of the theme, components, rules, and gameplay. I played a lot of it lately and I try to share my thoughts in this Terraforming Mars Board Game Review. Terraforming Mars is widely regarded as one of the top board games of all time. ![]()
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